![]() In addition to the core lesson, many of them do also foster core skills like decision making, social science, complex planning, and systems thinking. Most of them are also critically acclaimed, commercially successful entertainment games. They’re selected just because I know them, and they’re at least “pretty good”. Interplanetary colonization - PlanetbaseĪs a note - I don’t benefit in any way from mentioning these games.Mental health - Hellblade Senua’s sacrifice.Computer planning and decision making - Screeps.Space flight and orbital physics - Kerbal space program.Economics and trade - Elite : Dangerous.Ignoring the “cheap win” of arguing for improved spatial reasoning or decision making, here is a short list of topics with example games which, under my rules, are educational: The implication of this thinking is that there are a lot more educational games available than people think. ![]() When games have topics considered “beneficial” they are immediately educational (whether by design or not). ![]()
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